What is Tarot? From Renaissance Card Game to Modern Oracle
The Tarot: From Renaissance Card Game to Modern Oracle
The Tarot—first known in Renaissance Italy as trionfi and later as tarocchi, tarock, and other regional names—began as a simple pack of playing cards.
A typical deck contained 78 cards and was used from the mid-15th century across Europe to play a family of games still enjoyed today, such as Italian tarocchini and French Tarot.
From Game Table to Mystic Tool
For more than three centuries the cards were primarily a pastime. But in the late eighteenth century, their reputation transformed.
Mystics, occultists, and philosophers began to see the Tarot not only as a game but also as a mirror of the human spirit and a map of unseen forces.
By the nineteenth century, the Tarot had become a favourite instrument for divination—no longer the province of an elite few but a tool accessible to anyone seeking insight.
Structure of the Deck
Much like a standard deck of cards, the Tarot is divided into suits. Traditionally these are Coins (or Pentacles), Swords, Batons (or Wands), and Cups.
Regional variations arose: French suits dominated in northern Europe, Latin suits in the south, and German suits in central regions.
Each suit contains ten numbered “pip” cards (ace through ten) and four court cards, making fourteen cards per suit.
In addition to these suits, the Tarot includes a 21-card trump suit and a unique card known as the Fool.
Together, the trumps and the Fool form the Major Arcana, a sequence of archetypal images—The Magician, The Lovers, Death, The World—while the remaining forty-six suit cards are known as the Minor Arcana.
Early Mentions and Cultural Footprints
The French writer François Rabelais recorded tarau as the name of one of the games played by his giant hero Gargantua in Gargantua and Pantagruel, the earliest known reference to the French form of the word tarot.
Across much of continental Europe, tarot cards are still used primarily for card games.
In English-speaking countries, however—where those games never took deep root—the cards became known almost exclusively for their use in divination.
Origins of Tarot Divination
Occult writers once speculated that Tarot imagery descended from ancient Egypt or encoded the wisdom of the Kabbalah.
But no historical evidence supports such claims, and there is no reliable documentation of Tarot being used for fortune-telling before the 1700s.
Signs of playing-card divination do appear earlier: a 1540 Italian book, The Oracles of Francesco Marcolino da Forlì, describes drawing random cards as a simple oracle—though the cards themselves held no symbolic meaning.
By the mid-1700s, manuscripts such as The Square of Sevens (1735) and the Pratesi Cartomancer (1750) began assigning rudimentary divinatory meanings to cards and outlining methods for laying them out.
In 1765 the adventurer Giacomo Casanova noted in his diary that his Russian mistress frequently used a deck of playing cards for fortune-telling—evidence that the practice was spreading beyond scholarly circles.
The Debate Over Hidden Codes
Because Tarot imagery feels so archetypal, some modern enthusiasts believe the “true” meaning of the cards must be timeless and universal.
Critics argue this is an anachronistic projection: the trumps’ symbolic richness invites interpretation, but there is no proof of secret coded messages embedded by their creators.
Tarot as a Personal Journey
Today the Tarot is as individual as each person who shuffles the deck.
Whether you view it as a tool for meditation, a psychological mirror, or a way to connect with what many call Universal Energies, the cards will speak differently to every reader.
Your subconscious, your culture, and your experiences shape the meaning you find in each image.
From its Renaissance origins as a lively card game to its modern role as a guide for self-reflection and divination, the Tarot continues to evolve.
Its enduring allure lies not in an unbroken chain of secret wisdom, but in the way each generation discovers new layers of meaning—turning a deck of painted cards into a living conversation between past and present.


